This is super cute and unique i love it!
I love how the bobber/fishing screen pops up when i cast.
The art style is retro and nostalgic, bringing back memories and vibes. I like that everything fits in together in a cohecive setting / enviroment.
One change I could see adding to the experience would be if you can get him to cast, then as the bobber hits the water, the fishing scene pops up to start fishing.
Very awesome stuff followed, and I can't wait to see more of your work!
Also, go Godot!!!
Viewing post in Fishin' Hole jam comments
Awe, thank you so much! I'm glad you liked it, and that the environment and art felt cohesive. I spent a fair amount of time aiming for that, so it's great to hear that came through.
Yeah, the harsh transitions to and from the bobber screen were a result of bad code structure early on that kind of broke sending animation_finished signals. I was pressed for time and kind of hoping it wouldn't be too jarring, but evidently I was wrong! That's good to know- If I end up updating this game, that'll be top of the list! Thank you so much for the feedback- I'll be looking forward to things you make in the future too (and your already published games)!