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It's really nice to have new downtime activities, and the four you propose are good. Here's some feeback:

  • I don't like the d10 events on the gardening project every time you do it. Extremes might happen where you never get an event or you get one every time, which might be really tiresome
  • On revelry: I think players should be able to use other characteristics than Presence (Intuition and Reason at least). Using wealth as a bonus is super smart. Gaining a free follower seems really really strong. The title is super cool!

All in all it's a pretty solid entry, with some cool events and benefits that really convey the theme of each activity.

Thank you! Could definitely have alternative characteristics for revelry yeah. With gardening, while you're working on the project events work the same as for any project, so only roll on the table when the director determines it's appropriate. The d10 chance to trigger one is just for when you later take a respite activity to spend time in the garden. Generally, I wouldn't expect such an activity to have events, so I put a fairly small chance to trigger them to represent how spending time in your garden also involves you still doing a little gardening.

Oh, I think I misread the d10 chance being only when you spend a respite activity there, I thought it was when you were working on the project. It makes way more sense this way