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The game is very good and congratulations for making it in godot!

A couple of notes that I think would improve the game:

  1. the colors of the menu: I would choose a color other than light grey, when it turns white you can’t spot the difference. You could also add an underlying effect (an underline, a bar, etc) or a movement
  2. it’s a little frustrating that there is no way to get out of “holes”, also I couldn’t climb diagonal surfaces (mountains, etc)
  3. I would also add music in the intro, because I didn’t understand if the game was without sound or not

I also wanted to report a bug: when the word “TOTALED” appears, the first time the game didn’t get to the summary screen, the second time it appeared after the car ended up “below the level” (glitch).

Keep working on it!

Ok, I'll address all of these, the intro logo animation was made very quickly in godot directly so it's sloppy, I'll normally make it in blender with baked shaders, by holes I'm guessing you mean the techno valley, those where highly intended😏, you'll have to stay in air to survive there, also it's very hard to find good music on pixabay, and concerning the bugs, firstly after the totaled screen you are supposed to tap the LMB again to show the summary screen, and the going through the map bug Is the godot engine issue, I used godot 3.5.3 because it is simpler of sort and would run on older hardware so the game won't be limited to the nvidia boys, Thank you for your detailed feedback, concerning working on the game it's a 50:50 chance I might not, I'm just testing jam waters, you'll probably see me in another jam very soon, then I'll polish