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Ok, I'll address all of these, the intro logo animation was made very quickly in godot directly so it's sloppy, I'll normally make it in blender with baked shaders, by holes I'm guessing you mean the techno valley, those where highly intended😏, you'll have to stay in air to survive there, also it's very hard to find good music on pixabay, and concerning the bugs, firstly after the totaled screen you are supposed to tap the LMB again to show the summary screen, and the going through the map bug Is the godot engine issue, I used godot 3.5.3 because it is simpler of sort and would run on older hardware so the game won't be limited to the nvidia boys, Thank you for your detailed feedback, concerning working on the game it's a 50:50 chance I might not, I'm just testing jam waters, you'll probably see me in another jam very soon, then I'll polish