Coming here from the PostJam Jam. I really like the concept of this game: that I can actually throw the dice with physics is a lot of fun. I may not be well-versed enough in the game genre to immediately understand everything; the tutorial was a little too light for me.
I cannot praise the art style enough. I actually chuckled whe my first click gave an onomatopeia. That said, maybe the worldbuilding will become clearer later but I found the terms Gold and Relics ill matched. I presume a Cthuloid setting though, in which case it may fit after all.
You have a lot of "juice" already, which is great; some of the text can use better layouting - the dice abilities starting with a dark caption for example could be better, and not every text needs to bob quit to much, but that is fine detail.
I am looking forward to seeing more of ZAR. Good luck with your Steam journey. Points for presentation!