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Ranarh

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A member registered Feb 08, 2024 · View creator page →

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I always find a spot for any colour! I really like not being precious with them and just chucking them at whatever and trying everything. To the extent that sometimes I miss the bad stuff when it's finally gone :D

Cheese and crackers, don't people need months to make THIS MUCH content?! certainly a lot of fun to beh had, I was a little overhwhelmed by the sheer amount. Good job!

Fascinating visual style and perspective (maybe the purple glob monsters stood out a little) Reminded me positively of Iris and the Giant. Oh, also, neat game design :D Good job!

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Cool idea, I liked the buildup along the chain a lot. Nice presentation, too. I did dearly wish it was running faster though ;)

Agree with previous posters, this has a lot of potential. I laughed  a lot at the comments on results. Good job!

I spent so much time on this - the night garden setting hit a nerve. Very satisfying and very pretty.

I broke it! I was too greedy upgrading them and got stuck with no credits for new gears, sorry, gearz, and had not enough left to connect. My poor city...

Cool concept, I had fun. Nice presentation, easy to follow.

It was a lot fun, I love the combination type of game. I wished for more room to store my creations though, or more basic items combos, it seemed a long way around to combine several things and every customer wanting the higher-tier servings. But it's cute and feels pretty complete, so buen juego!

That is one heck of a lot of content; I feel like I missed a bunch of abilites... it didn't feel like I had all that much to fear. Maybe it's just not my genre. Still, good gaming experience, can't argue wth the sheer number of explosions!

Cute and simple fun. I struggled with the strong zoom and inverted mouse axis but I had fun directing froggy across so many life or death situations.

Who doesn't love snake; sadly the move per interval jerk made my eyes hurt and head spin so quickly I couldn't stay in the game for long. Nice graphics though.

Cool idea. I did not have the patience for the rotating paddle ;) but this is  a kind of game I will spend my day on instead of working like I should. Which is a compliment. Nice graphics, too.

I agree that it's nice to get the classics in fresh coats. Also agree that it could use some more spice but I was happy enough clearing a board.

I had some difficulty picking up a piece once where I think it overlapped badly wiht the piece under it or some such. The idea of throwing ever more pieces a the player is pretty neat and who doesn't love picture puzzles. impressive result for training Defold!

That would probably be sensible icons, yes, I will try to incorporate that if I get around to a  post-jam version. Hm, maybe add the buttons or animations to the intro to inform players better... ? Yes, ITST? was a big inspiration!

Haha, yes, the new event manager job is certainly not for the faint of heart! Thanks!

You charlatan - have you any Idea. How. Much.Time. I spent on this? 

:D Can't say I was any good at it, but it was a lot of fun. Great job!

Hey, I got the good ending right away! Very happy! Nice to se a classic mechanic embedded in a little story.

Sheesh, I am actually a decent pool player so I thought I'd be better at this :D It was fun, the minimalist graphics fit nicely, it was fun to spawn the heck out of the orbs. Good job!

The game idea is very nice, I was more adventure-annoeyed at the spiders ("Hey, I am WALKING here - did you just BITE me?!") than scared. Much more scary were the hordes of goblins (?) suddenly trooping through the place :) Sometimes I had issues with the shooting - when to let go and where to aim but that was probably adrenaline. Great game, I had fun.

I really love the , whatsitcalled, retro feels liek the wrong term, neo classic maybe, with the letters ordering themselves through the entire character set? This looks like a  nineties game but fresh and polished. I also always loved the pipe sorting puzzles so I really liked this one. Good job!

Great presentation. I liked the fast food theme. A neat game, good job!

Excellent presentation, very satisfying core mechanic. I did feel the sudden jump in diffiiculty when it suddenly mattered which core I burst ;) Great job!

Glad you think so, thank you!

Thanks! I love puzzles of ordering by position and requirements a lot, and I was glad I managed one for this jam.

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I am sorry about the badly matched colour pairs, there was not enough time to make it proper - it's not set that way, it's randomised. I'll put it on the polish list. Suffering from orange on blue is universal.

Right, that would be sensible. Sorry you had trouble. If you go again, the stars on the dancefloor tiles are snap points, as are any chairs. There are some improvements I would like to make to the placing of the guests; maybe a post-jam version. Glad you had a laugh!

Thanks! It's such a relief that you like the audio - it's the part I mess up most often and then I just HAD to do a  dance club game :)

Thank you! You have have noticed some bugs which I hope to fix soon :(

I already laughed so hard at the orcish tone of the intro that I am sure I will enjoy this :D

I believe that one of the most important thigns is not to be afraid of the supplies. If the paper is too precious or the paints too good and all of it is too expensive to waste... well, progress will be slow.

And yes, I know my handwriting is pretty terrible even if I try to be legible ;) So I try to remember to give a plaintext version with them from now on.

Done, thanks for the heads up!

Sorry you dislike the game so much. Thanks for holding out anyway. I will take your notes into consideration.

Yes, it paint in rather broad strokes. Probably not too beginner-friendly - then again some of the wittiest campaigns and characters I ever heard of were from tables of people with zero experience in RPGs but the will for fun, so here's hoping :)

Thanks for hosting! "Rogues" fit so well for this recent piece of mine, I could barely believe it ;)

Great work, I am itching to make a project with these. I also looked up the mineral cup and it is both hilarious and very educational, so thanks for senidn me down that rabbithole ;)

This hurt to read, we all hoped the world had gotten better than that. I am sorry you had to endure this. I wish you strength. Keep making art please.

No problem, approved!

That's the way of things, I suppose. Happy you had some fun! Even if you may not have made any memories.

Do plants count, can I make a desktop plant?