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Ranarh

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A member registered Feb 08, 2024 · View creator page →

Creator of

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I love seeing what games come up with for the "who goes first" condition. "Whoever last touched blood" is a memorable one :)

It's uncanny how well this breaks the 4th wall, rarely have I felt a gme to be so real despite Win 95 ;) Really cool, I'll tell people about this!

Man, I hate that mage.

It's a great dwgame, I love these drawing tools and I loved having a game based on it. The instructions were often quite unclear but that's actually in character.

Haha, I'm glad y'all liked it - it was quite something to have them come so close but I felt it was a cool part of the job of marshallling!

I just couldn't find enough healthy flies to eat... and zombie fly swarms were gangin up on me... Which was kind of fun. I would have really liked any sense of my movement except my relative positoin to the enemies though. Other than thet, I applaude the wack idea!

I found it unusual that I had zero walking ability, but once I got the hang of it I managed to collect more letters than bombs. I like it, for the time constraints it's a solid little game with nice kind-of-retro graphics.

Mmy main caveat here is that a) I didn't realise which side was mine and b) your fade-ins are too slow for me ;) Other than that, good job, I like the theme interpretation (even though kicking might have been more "natural" for frogs?)

I stepped on so many things that I think ate me?! :D Good job, I had fun!

Do people actually dissect frogs in biology in the US?

Good job on the horror, I didn't quite catch the game end condition but I was scared and I think that's what you wanted :)

It's a neat little game. I like that you chose a nightime setting. I wished for more progression and a bit more speed, but that's all!

Congrats on the award! I hadn't seen your game before but as an artist myself I love the premise and will it give a deeper look now.

Thank you! There was at least one more with the theme in the LD jam. I love jams giving me an opportunity to use such wacky controls. Happy to hear you had fun!

I would have dearly loved some sort of feedback for the jump windup. Other than that, a nice enough game.

I'm afraid I didn't quite get the controls - apparently space jumps but it seemed to freeze after a few tries. The design idea is neat however, reminds me of Hue.

I really didn't quit know how to get past the bloody spikes. But I am rating this as the froggiest game in the jam, I love the rubbery jump!

Such an amount of content, and with cute little rhymes. And even voice over?! Great job!

And then I sat there waiting for the bloody frogs to look away. A little more feedback would have been nice - maybe a flash when it's safe?

I am terrible at rhythm games... yours is kind of fun. I like the kiddy look of the graphics! 

The graphics are nice. The game itself is fairly slow and I wished for more of a challenge. Neat that you gave it mobile format.

Perhaps a mouse pos issue. What resolution is your monitor? The game was built for the common 1920×1080.

Can you elaborate on "unplayable"? There wasn't exactly much time for testing, I am curious what problems you had.

All my astronauts died... of excess waste. After a month. Gosh. 

This has a lot more instructions than I thought I'd get from a jam game and was fun to play. Speed and data representation are pretty good for my liking. Maybe prices go up a little fast, I couldn't afford much after a few units, but perhaps I was just too bad at making more credits.

1. Four billion years old

2. No longer hypothetical

3. Unification

A lovely little toy. I love the density of the growth. The camera centering on the growth made me dizzy after a while, but I still greatly enjoyed this!

Talking through the door is a cool mechanic. And this game's idea is cruel. Good job!

Congrats! It's so cool to get some response from the void we scream into. Happy to hear you got mostly praise and otherwise constructive criticism!

It has a landshark. I must read this.

Jokes aside, this looks phenomenal and I was taken immediately by the premise of zombies being defined by lack of free will as that always struck me as more important in its roots. The art is amazing, the world is interesting, I love exploration anyway. I will give thema  more thorough look!

Thanks! I watched and re-watched this series so often it's ridiculous. And I can hoesntly spend almost a day speaking only in quotes of it to people around me. The cover penguins are pen and marker drawings on white papers I pasted on - so, I guess, non-self-adhesive stickers? I was delighted that I could match their shapes well enough :)

Got it , thanks!

I was wondering how the process is going? I haven't been sent any approval links and cannot join the Discord via your profile page.

Thank you for hosting it!

It was my pleasure!

Thanks so much! I am considering to make it a full game. Having a pro composer liek Cormalva definitely has a huge impact, too.

We love that you love this! Yes, more timing events would be cool.