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(+2)

Really fun and flavorful concept. Ultimately it feels like most of the features and abilities are focused on damage, and I wonder if there's anything else that could be brought in to up the excitement of the fantasy, but I like how you did different things with it. Repeat is a really cool idea, although it might be a bit hard to keep track of at the table in a large fight. One of the many unfinished drafts in my homebrew doc is for a similar concept, so thanks for taking this name and letting me pivot in another direction 😅

(+1)

Thanks! Happy I got this out of your hands!