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Cool game! The art for the houses and "golf balls" definitely look nice. The UI as well, it's very clear how everything works.

The gameplay is missing a bit of variety I think, because you're basically doing the same as normal golf, which is getting the ball to the hole as fast as possible. The fact that they're elemental doesn't change a lot. This could be reflected in the score (for example, if the amount of strokes was way costlier to the score than a bit of destruction, you could decide to hit through some areas with houses, to save some strokes, at the cost of some destruction). But you can't tell exactly how the score is calculated, so it's hard to know what the best strategy is.

(Also I get a fatal error every time I finish, but since that's at the end of a run, it isn't that bad)

But apart from that, it's fun to optimise your score. If you aim right, you can probably get all balls in the hole in 4 strokes total, which is fun to try.

Well done for only 2 days! It looks very polished.