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Really well polished, and also surprisingly broad in scope. I’m floored, honestly. The only thing I could imagine changing here, aside from gamepad support, is some tightening up on punching in the air. Lot of times I wanted to punch the wall I’m dragging on, but it went the other direction. That’s a tiny detail and definitely not broken here, just something that could be polished more.

Totally agree with that ! I feel like some systems were just added and not properly complementary. A good stuff to do better for next time, thanks for playing