My feedback -
I genuinely LOVE the idea and the setting! The only actual problem imo is the amount of text you have to go through for each section.. I and many others hate that haha, and i too wanted to quit cuz i had to read all that.
Tho the text walls being divided and only appearing when that part of the game is interacted with is better than nothing but i still think you can atleast optimize that text to be more small pointers of 1 line each to get the point across.
Other than that
For the feedback you wanted..
I love the music and the backgrounds! Ig you could work a bit more on the backgrounds and the ui to make them look better but i think the music is really cool and fits in perfectly for me. The only nitpick for the music was the transition between days.. I could always notice the music whenever a day changed..
Tho that was kinda useful ig to keep track of when i crossed a day.. Maybe you could fix the transitions and add a feature where you get a notification or maybe the transition itself sticks out less but is noticible enough to tell the player that a day has passed..
I do agree from another commenter that the game could use some more SFX here and there, but it wasnt that big a problem imo
some more smaller nitpiicks were -
- The endings could be more expressive, like they get the message across but maybe some text there aswell? I mean that is the one place i would not mind reading some text haha
- When the rats die in testing, their sprite change is not very noticible.. Maybe there was more of a change like a smell coming off of their bodies or like just small "x" on their eyes to communicate that they have died
- This one is even smaller but for the intro text revealing, the revealed text moves to adjust for the text that is being revealed, imo its better if the text that has been revealed does not move after the matter...
(you can change the "Visible Characters behaviour" property of the text node in the editor for this)
Overall I loved the game! Iirc i was around day 4 hour 5 when i finished which was my first attempt so its pretty lenient and not really hard to beat..
Its not exactly hard i mean but still quite fun to go around and play with the researching and crafting system
Tho i do need to mention that it CAN get a bit monotonous researching and sleeping constantly to get new stuff (as i kept sleeping for an hr or 2 and researching instead of taking long breaks)..
(tbh the crafting and recepie unlocks arent that infrequent but i did notice this problem once or twice)
For the researching, maybe you could have an alternate via a computer so you also gotta research on the internet maybe and have some new mini games there aswell
But..
It feels good to save an entire town :)