Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

_____SUGGESTION_____

Give us a page to show the current stat of our character, so I don't have to enter a combat just to see what the character's stat is

Give us the ability to switch enemy, have four enemy dealing 100 damage at you while they have HP regen and keeps giving us debuff is really tough, the holy III doesn't help too much in this situation, so I want to at least be able to reduce multiple enemies's attack.

A journal that can give us some information like where the loot is, some common loot like orc fang is easy to understand, but I have to keep switching place just to find where can I find the golden earring is.

And thanks for that too :)

So:

- Character stats page - definitely, I have it in my backlog.

- Targeting enemies - I have been hesitating about this for like a month now... technically I could implement it, but quite a lot of missions are actually balanced around the fact that you CANNOT simply target whoever you wish... it's kind of part of the puzzle. So if I did that, I would need to go over some missions and buff the difficulty of them. One thing I will say - later on you get a rune (and I am planning more) that targets multiple enemies at once. The one that is already in is "Wind IV" and it targets the first 3 enemies, does wind damage and enemy power debuff - its basically a Mass Wind I :)

- Loot journal - ok, got it... not sure how to implement it well, but I understand the problem. What you can do for now is when you fight an enemy, you can click a small "Info" button on their HP bar and it will give you a lot of information about that enemy, including their drops. Thad does not solve your problem fully, but at least its something. And just so you don't waste time - golden earring is on the pirates in Devan's Haven :)