Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I liked it, the idea of having one shot per level to clear the screen added an interesting layer of strategy and choice to the rush through the level. I experimented with different places to use it to see what would save the most time. Also that intro cutscene showed what can be done with SUPER low rez lol. Nice work.