What? Just “Game over”?
I read it that way, expecting some kind of cutscene. And the game kept getting deeper, strangely enough, the deeper I dug. Maybe it didn’t make it to the web version, or I translated it from English incorrectly.
The game is awesome, as I already noted, “deep.” The progression is nice — but I was close to quitting the game before I got to the worms: I thought mushrooms were the limit of difficulty in the mine (apart from gravity)... how wrong I was. At the point with the worms, I really felt the theme of “Fugitive”. And all because I couldn’t kill the worm at the very beginning and thought they were immortal. But as soon as I found out they were mortal, I realized the power I possessed. The worms died out.
Overall, the game is wonderfully made (Miner is drawn in a pleasantly detailed way), but it’s deceptive at the start, let’s say. It’s not that I know how it could be presented better, but personally, I was held back by the thought that the game has cutscenes.