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(+1)

I plan to support 128k of memory when it becomes available. 

There’s already an editor in Bow Commander, it just lacks a few features from the paper. In the next few days, however, I’ll be releasing a version where Bow Commander will include the latest editor features as per the paper, plus – of course – some extra functions (settings, colour scheme, bookmarks, etc.).

I don’t really want to support DivMMC memory for data – because, for example, in DivIDE (where EsxDos can also be run), this memory isn’t available… For now, I mainly want to focus on the editor’s features…

Good to hear.

For divMMC I was actually thinking more thinking of loading a block from disk to Speccy memory, show/edit it and writing it back, like a kind of buffer. This way a huge file could be created and edited.
Just an idea :) 

That won't work at all. Because if you write something at the beginning of the file, the rest of the file will be shifted by the X bytes you wrote... Or rather, it would be possible, but it wouldn't be the fastest...