I plan to support 128k of memory when it becomes available.
There’s already an editor in Bow Commander, it just lacks a few features from the paper. In the next few days, however, I’ll be releasing a version where Bow Commander will include the latest editor features as per the paper, plus – of course – some extra functions (settings, colour scheme, bookmarks, etc.).
I don’t really want to support DivMMC memory for data – because, for example, in DivIDE (where EsxDos can also be run), this memory isn’t available… For now, I mainly want to focus on the editor’s features…