Sometimes life throws a curveball and we need to regain our balance. It would be great if you can turn it into an opportunity for you in the long term. Go for it 🙂
XoRRoX
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A member registered Jul 16, 2018 · View creator page →
Creator of
A tool to enable the standard Spectrum colours in non-ULAplus AGD games on ULAplus powered devices.
Recent community posts
Duck Tales ZX - Webby to the Rescue! comments · Posted in Duck Tales ZX - Webby to the Rescue! comments
Official ULAplus™ Specification comments · Replied to Rastervision in Official ULAplus™ Specification comments
Official ULAplus™ Specification comments · Replied to Rastervision in Official ULAplus™ Specification comments
With the code listings on this page, it seems like there's something wrong with the CR/Line feeds.
I just did a quick test on a test page here on Itch with code from the ULAplus spec and it shows up normal when creating a code-block.
The only thing that Itch does is remove "empty" lines (ie before the "header:", "basic:" labels, etc.) but that can be easily fixed by putting only a space on those lines.
Official ULAplus™ Specification comments · Replied to Rastervision in Official ULAplus™ Specification comments
Cocoa and the Time Machine (ZX Spectrum & MSX) comments · Replied to Minilop in Cocoa and the Time Machine (ZX Spectrum & MSX) comments
Cocoa and the Time Machine (ZX Spectrum & MSX) comments · Posted in Cocoa and the Time Machine (ZX Spectrum & MSX) comments
ULAplus™ 10th Anniversary Collection community · Created a new topic Official ULAplus Facebook group.
For more ULAplus information and tools, you can join the official ULAplus Facebook group @ https://www.facebook.com/groups/ULAplus
See you there :)