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The dinosaur models are the strongest part of this game. I enjoyed seeing the different species gathered together, and the low-poly style works well with the prehistoric theme. The idea of traveling back in time to collect dinosaur eggs before the asteroid arrives is also a creative concept.

The page explains the premise and lists WASD for movement, but I was still unsure how to actually complete the objective. I could explore the environment and walk among the dinosaurs, but I did not know where to find the eggs, whether I needed an interaction key, or how to tell if I was making progress.

A short in-game tutorial, visible eggs or markers, an interaction prompt, an egg counter, and a countdown to the asteroid would make the objective much clearer. The starting area could also place the player outside the group of dinosaurs so the camera is not immediately blocked by the models.

This feels like a promising early version. The dinosaurs look good and the concept has potential, but the gameplay needs clearer guidance and feedback.