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I enjoy the concept, it was a really interesting take on a generally fairly static genre (I think, haven't played much in this area).    Absolutely stunning art and good expressive feedback with it.   Found the scrolling a bit finicky, I wasn't sure which direction to scroll (sometimes up worked, sometimes it didn't.)   Also really hard for me to tell while reading and thinking how long I had left.    Two suggestions I can make are have it fully loop in either direction so I can always scroll one way or the other.  And maybe a music guide or something to let me know how long I have until my choice is locked.


Thanks for the great game.

Thank you! As the artist, I'm so glad you liked the character expressions - that was probably what I had the most fun with xD

I can't comment on the scrolling mechanics as I had 0% contribution to the coding and I can't run the game myself (Mac RIP), but circular scrolling does sound like the best method. I imagine it, just like the accessibility option of a timer, got thrown to the wolves as we prioritised getting that core gameplay to work in the 48 hours!

Glad you enjoyed the game, and thank you for commenting!