ooh maby phisic based obsicles like boxes
I know I鈥檝e already asked for a way of sharing tracks in game and that you鈥檝e said that the servers won鈥檛 good enough but there are probably ways to work around this.
1. Only saving the top 10 replays as they probably take up lots of space, and for the rest on the leaderboard, only times. This number may be increased if it get elite or something similar
2. If your track is published and less than 10 people have played it within 1 month, it gets deleted.
3. Getting some form of sponsor to help keep the servers up and running, I鈥檓 not telling you to add adds as this will completely ruin the game, instead something like wipeout 2079 (ps1) has with redbull
maybe instead, all tracks will go into a waitlist if they are above 3000 characters long to be manually verified to not be duplicates of existing tracks and not spam tracks, and then only the tracks that get through will be posted to the servers.
Not sure about this
or maybe, a cooldown between posting tracks so that you can鈥檛 spam, like 30 mins or something (but you can post campaigns in 1 go)
Also, for your suggestion 1, replays don鈥檛 take up that much space, and only saving the top 10 on a really played track (like my TMNF campaign) would be very unfair to someone who got a cool trick or a shortcut that didn鈥檛 exactly work out, but they would like to share it.
I鈥檝e came up with a couple of expanded ideas that could be added, the first one is a chaser boss, and there could be one for 1 second, 2 seconds, and 3 seconds. What I mean is that if you want to beat the 3 second boss, you click his record and he starts 3 seconds behind. Same for 1 and 2. My main idea was for somebody to use TAS to get the boss to the theoretical limit, making the early start necessary! Obviously this could be customisable, and the local cabbage guy on summer one shows that young fellas summer 1 record can be beaten by nearly 0.5 seconds, and not much more. To fit this example, given that young fella completed summer 1 in 22.262 seconds, bronze boss (the easy one) would start 1 second the player, and finish at 22.762, (maybe the theoretical limit. I鈥檓 not sure. The silver boss would start 0.5 seconds behind and finish at 22.262, tied with young fella, and the gold boss would need even more attempts.
Could be good, idk!