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Bosses*

Original idea by birdpiper was to make a boss with 150hp that loses 25hp every time a player goes ahead of it, dying after 6 people beat it 150/25=6

I’ve came up with a couple of expanded ideas that could be added, the first one is a chaser boss, and there could be one for 1 second, 2 seconds, and 3 seconds. What I mean is that if you want to beat the 3 second boss, you click his record and he starts 3 seconds behind. Same for 1 and 2. My main idea was for somebody to use TAS to get the boss to the theoretical limit, making the early start necessary! Obviously this could be customisable, and the local cabbage guy on summer one shows that young fellas summer 1 record can be beaten by nearly 0.5 seconds, and not much more. To fit this example, given that young fella completed summer 1 in 22.262 seconds, bronze boss (the easy one) would start 1 second the player, and finish at 22.762, (maybe the theoretical limit. I’m not sure. The silver boss would start 0.5 seconds behind and finish at 22.262, tied with young fella, and the gold boss would need even more attempts. 

Could be good, idk!

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