Sorry, none of these features are planned.
I'd like to keep the editor simple for now.
More complexity doesn't always mean more fun in my opinion
This is the plan at some point!
Development is quite difficult, but the bigger challenge is making sure it's done in a safe way and that there are enough moderators, a reporting system and such.
Also, bandwidth & storage costs for hosting so many tracks would get decently expensive.
This feature will probably be added in steps by expanding the community tracks section
Can you try this version and send me the error you get?
https://www.kodub.com/test/chromebook-test/
Are you playing on a school network by the way? Do you get the same error if you try it at home?
Maybe your school's network is blocking some game assets from loading
PolyTrack is written in TypeScript and uses Three.js for rendering, and WASM Bullet for physics.
Thanks for all the suggestions!
Hey!
If you dislike the new tracks please share your feedback!
Major updates are done about every 9-12 months. There will definitely be more track and physics changes then.
Due to the deterministic nature of the physics this means that the leaderboards have to be reset.
There are only two options: Either I'd have to reset the leaderboard between versions, or PolyTrack never gets a major update again.
I think it's best to continue updating the game. In the future, it might also be possible to see your records from previous versions.
Yes!
0.5.2 will continue to be available at the following link: https://www.kodub.com/apps/polytrack/0.5.2
The leaderboard server for 0.5.2 won't be reachable in the future though