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Kodub

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A member registered Feb 22, 2020 · View creator page →

Creator of

Recent community posts

Thanks for playing!

Sorry, none of these features are planned.

I'd like to keep the editor simple for now.
More complexity doesn't always mean more fun in my opinion

Are you using Safari? I think Safari automatically deletes data after 7 days. You might be able to change this in the browser settings

More parts will be released every major update!

Smaller grid snapping is currently not planned, as I'd like to keep the game simple

Sorry, nothing like that is currently planned!

The multiplayer code doesn't really support collisions

I'm not sure how that would be possible

This type of respawning is currently not planned, but I'm open to reconsidering this in the future!

A cool idea but quite low priority for now!

I remember seeing a mod for this in the past though! Try asking in the Discord server to see if you can find it

Sorry about that! My hosting provider was struggling with the traffic on my website

This is the plan at some point!

Development is quite difficult, but the bigger challenge is making sure it's done in a safe way and that there are enough moderators, a reporting system and such.

Also, bandwidth & storage costs for hosting so many tracks would get decently expensive.

This feature will probably be added in steps by expanding the community tracks section

The game physics updates at 1000 frames per second, so this isn't as easy as just showing more decimals.

It could be possible to estimate the sub-frame time though

More environments will definitely be added in the future!

An autumn environment would probably be next, but it's not planned for the next update at least

Maybe! I might add an ultra low view distance mode for computers like this.
Although you might be CPU limited, in which case lowering graphics won't help much

I found something else that might cause the game to stop loading without an error.

Can you try this version and tell me if you get an error message?

https://www.kodub.com/test/chromebook-test3/

How long did you wait?

If there is no error message it means that the assets are still loading.

Please try waiting up to 5 minutes just in case

Interesting how it worked for a short while. This version is identical to the normal version except for the extra logging.

Still no error message though?

Please try this version and tell me if you get an error message here:

https://www.kodub.com/test/chromebook-test2/

Can you try this version and send me the error you get?

https://www.kodub.com/test/chromebook-test/

Are you playing on a school network by the way? Do you get the same error if you try it at home?
Maybe your school's network is blocking some game assets from loading

This is handled by my hosting provider.
Your IP address is probably shared with someone else who caused it to get blocked.

The device you use doesn't matter, what matters is the network you're on.

Either way it's not something I can fix

That is not my website. You'll have to contact the owner of that website and ask them to fix it

Not all tracks need checkpoints. It's up to the track creator to fix shortcuts

My hosting provider was making some changes which broke some things for a while. Is this still a problem?

Different cars are not planned right now. I'd rather add more customization options for the current car instead.

New tracks will be added every update though!

  1. Apple has quite strict requirements for the App Store, so PolyTrack probably won't come to the App Store for a while. There is however a plan to bring the game to the Android Play Store!
  2. Maybe! But it's not something I've planned in the near term
  3. As a form of progression, I'd like to add XP & leveling which would unlock the cosmetics in the garage. I'm not sure about locking tracks though
  4. I'd like to add more pieces for the existing track width before adding any new track widths
  5. I've been considering in-game music while racing, but I worry it will quickly get repetitive and annoying. Might still be added though!
  6. I'm considering replacing most of the sound effects!

PolyTrack is written in TypeScript and uses Three.js for rendering, and WASM Bullet for physics.

Thanks for all the suggestions!

Sorry I can't recover accounts!

You can export your account in the garage to back it up so this doesn't happen again

Sunset/night will be coming at some point!

Night time is a bit tricky because lights won't be possible because the game needs to run on low-end devices.

Maybe in 0.8.0!

Sorry about that!

Are you using a Chromebook by any chance?

If you're able to access the dev tools and can tell me if there is an error in the console that'd be a big help!

There is currently no plan to bring collisions to multiplayer.

It's not something that the multiplayer code easily supports, but you're welcome to make a mod of course!
Check out the modding channel on the Discord server

Thanks for playing!

Hey, this localization is from the ads on CrazyGames, Poki & MSN Games.

There is no plan to bring ads to itch.io or kodub.com currently!

Hey, you can still access the beta for a while. Your track should still be there

Why?

Sorry, that won't be possible for now due to the moderation that would be required!

Hey!

If you dislike the new tracks please share your feedback!

Major updates are done about every 9-12 months. There will definitely be more track and physics changes then.
Due to the deterministic nature of the physics this means that the leaderboards have to be reset.

There are only two options: Either I'd have to reset the leaderboard between versions, or PolyTrack never gets a major update again.

I think it's best to continue updating the game. In the future, it might also be possible to see your records from previous versions.

Yes!

0.5.2 will continue to be available at the following link: https://www.kodub.com/apps/polytrack/0.5.2

The leaderboard server for 0.5.2 won't be reachable in the future though

Yes!

But you will have to export them from the beta to the normal version manually

Once 0.6 is out of beta, your profile will automatically be migrated along with your tracks.

However due to physics changes track records will be reset as with every major update

Check out the PolyTrack Discord for more information about how community tracks are chosen!

It wouldn't be a problem, but I'd rather focus on more customization options for the existing car!

From a technical side it wouldn't be too difficult, but moderating the server list would be too much work for now

Quite different!

I'm thinking of something similar to the terrain system in the old RollerCoaster Tycoon games