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(1 edit) (+1)

Shoot, I did some further testing and the game must be considering the stun ticks a turn. That's a problem, I'll have it fixed ASAP.

EDIT: Found a workaround! Instead of using the built-in "Cannot Move" function of RPG Maker, I just baked the stun effect into the speed formula. If I need to, I can use that for any later stun effects! Will have the patch up ASAP.

(+1)

Sweet! Will download! Congrats on a smart and useful solution!