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custom mech assets, but so far they have not saved properly

Hm, I’m not able to reproduce this. The coloring features shouldn’t be necessary for them to show up. I know I sound like a broken record but I did some work last week on the mech sprite system and maybe that fixed an outstanding bug?

Does this setup look like what you have?

pilot portraits so it only shows a custom image There isn’t currently a way to add a complete pilot portrait & skip the ingame system. This is on our to-do list, but somewhat low priority — we have a dynamic expression/animation system in the pipeline and at the very earliest I want to finish that first.

Thank you for your notes! Always appreciate them :)

Olive