Hi!
- Correct, the two animated armors protect the glass sword above the fireplace. They act as a delayed trap:
After the sword is lifted up, they wait until they're no longer in sight to attack (e.g. if heroes explore other room features, or look at the severed wolves entering from the main door) - The staging area has a "L" shape. On the northern side, there's a chasm that leads down to the basement (connected to the bathroom via a window). On the southern side, there's a hard-to-reach area containing simple wooden shapes and mannequins. It can be accessed by breaking the bathroom's southern wall, flying or other shenanigans.
- Cubes and spheres :P, think of a "low poly room" that hasn't finished rendering
- Using the attack. It gets bigger and stronger by digesting stuff
hope it helps, let me know if you have other questions and/or how it goes!