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It was really fun to play, tho it is quite confusing why duck is an option.

(+1)

Eventually you get to a point where walls of enemies show up that you can only duck under. I think we felt due to the inherent frustrations of the game there should be a period of time where the player only has to worry about jump. Admittedly it's a little too far down, I have trouble getting to it also, haha. Thanks for the feedback!