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The best distilation of games where stuff changes. It's not taken to an extreme and its short and sweet. Great game design, best of luck!

That's very kind, thank you! I dabbled with the idea (hence the pickups and showing the stats in the pause-screen) to make a lot more of the game random ... even the colors behind the GMTK intro logo are randomized ... but figured the gameplay was key and shoulnd't be too much based on randomness. I did was a bit worried that it wouldn't be enough 'out of control' ... but yeah, couldn't push myself to make it all completely random. And judging by the comments that's a great thing ^^