Works on my end! It's a nice plugin. <3 The settings are easy to understand and adjust. One thing: Whenever there's a scene/menu switch (which is very common in the main menu section), the cursor spawns for a brief second in the far-left corner each time.
If used with Aerosys's MK_UiCustomizer: When picking one of the actor-selecting main menu windows (Skills, Equip, Status) the game engine keep the hand there (frozen) but it also makes a default rpgmaker rectangle-frame selection when choosing a character (both are seen at once).