The concept is very cool but i feel their is something to do about making it clearer. At this point i feel i am just trying random pose hoping they work and i am not even sure to understand when or how enemies take damage (they seem bruised sometimes, but i seem to have them go away eventually anyways?) like i really like the pitch, the rythm game approach and the angle chosen to tackle the theme but i feel the game would benefit from communicating more efficiently.
Viewing post in Toss and Turn - B1T Gamejam 2026 jam comments
Thank you! Yeah I don't think I mention proper that you have to survive till the hour is over and that you pretty much just build up stun to give yourself room to breathe (I think the tutorial vaguely mentions the surviving and stunning). One thing I've gathered from this jam is to improve the game tutorial significantly! Need to feed all the information proper!