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Hey! Like the game! I read that your keyboard is a different layout than QWERTY. I didn't realize this until after I played the game, but I actually enjoyed having the keys different. It made it more difficult to move when a "Move right" key was to the left of a "Move left" key. So, perhaps--as Bob Ross would say--there was a "Happy Accident".

The music and graphics choice was nice. I liked how smooth the character moved. I also liked that if I was moving, I'd stop mid-air if the key changed on me. I could totally see something like this being used to teach students how to type! If you had the system where moving left and right keys were based on which hand was on the keyboard, they could practice where the letters are.

Overall, well done!

(+1)

Thank you very much,
interresting idea, always love using games to teach/educate

Some mentioned switching controls mid air was annoying,
Might just be that the game doesn't provide any feedback when the buttons are changed or right before they change. Will dig into this

thanks for the feedback

(+1)

Perhaps some audio feedback like a sound effect that plays when you hit the wrong key? Honestly I kind of liked how I all of a sudden lost control and couldn't move in the air, so it's probably personal preference.