Hi!! Spent some time playing it and liked the concept. Super cool and has potential.
I ran a quick QA and UX pass and can share a couple of notes that might help:
About movement readability: It took me a while to understand movement patterns so I found extra hard to predict and it got confusing.
A suggestion would be to maybe add some kind of visual telegraphing for future paths like 2-3 moves ahead or just simplify movement so that each type of character sticks to recognizable movements. Just like chess.
Now about the UI Viewport: Some HUD elements were past the screen edges so I could not actually see them or access.
I logged the full report in Notion if you ever want to check it out.
Awesome work so far!!
Since it is just in alpha version right now, I left out of the pass some more technical stuff that I tend to look out for.
But when you update the game some more just let me know and I can have another look.
https://artistic-manicure-660.notion.site/Dungeon-Chess-3bbc9a246e9580c3baf1c699...
