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Thank you! Really glad you found SpriteLoop and like the direction it’s going.

A Godot runtime is definitely something people have asked about, but for now I’m focused on the Defold runtime, so I can’t promise when I’ll get to it.

Some of the features you mentioned are also on my radar, especially better easing and deformation tools. Thanks a lot for the support!

accepting any contributors? always wondered how animations works behind the scenes and was considering to make my own tool, but that could be a great opportunity to learn from someone who already did the long path.

anyhow, congrats on the software! really dope

(if the project is c++ please let me know or dm me in discord Visnicio#7889 peace!)

Please contribute if possible XD.

(+1)

Thanks a lot! SpriteLoop is a personal project and I’m not accepting code contributions at the moment, mainly because I don’t have the time to properly review and maintain external contributions. I really appreciate the offer though!

Hats off to you. You are saviour to Godot developers if there’s one godot Runtime available in future, for now we can at least make animations for cartoon videos like Adobe Animate

Is it okay to know what are upcoming updates features we can get XDDDDIs it okay to know what are upcoming updates features we can get XDDDD