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I'm impressed by how good you got the physics to feel (I always struggle with unity physics), the stacking mechanic feels snappy enough to be fair, but bouncy enough to be a little goofy, which is great. Did you ever consider making the shapes spawn on a timer? As it is it's a pretty chill game, not that that's a bad thing though if that's what you're going for!

Thanks for your comment mate it's really nice to see you like it. Yeah Unity physics is a real struggle, a lot of hit an misses :D. At first i did plan to make it spawn on counter, to take even more control from player, but i think this is more fair to the player,  with setting hes own pace and everything.