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Game looks pretty good, althought the difficulty spike on the 2nd level is INSANE! The game is based on precision but I didn't get a chance to learn how it works and it felt frustrating. Cool presentation, though. I didn't dig the way you change the keyboard scheme, between the levels, though. It can be interesting, but here it feels a little unrelated to you concept, which is in the acceleration. Stick to that!

Do you feel, at times, the gameplay got a little....out of control?!