Hi, I am sorry but since adding languages take to much time and I made this game just for fun and it is going to be free, I decided to stick with only the top % of the languages on steam, so for the moment I don't think it would be possible.
So, would it be okay if I created a Godot PAK patching program using Vibe Coding, and then developed and distributed a tool that uses it to apply a Korean language patch?