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Really fun game! Only issue I have is that shielding draws out combat far too long, and it feels like nothing happens. I honestly don't know what could be done about this, as the dodge mechanic feels integral to the game, but is the reason why combat gets drawn out. Maybe lower the doge chance, or have be a chance for reduced or half damage? I am really interested in the development of this game! The art and music is amazing.

Thank you so much! Your comment is really valuable to us, and we're glad you're enjoying the game, art, and music!

You're absolutely right that the shield/dodge mechanic is something we've been trying to balance. It feels like an integral part of the combat, after all, what's the point of having a shield if it doesn't help you dodge attacks? 😅

But we really appreciate the suggestion! We might experiment with lowering the dodge chance or introducing a reduced-damage mechanic instead of completely negating the damage. We'll definitely keep it in mind as we continue balancing the game!

Thanks again for the feedback and for following the development!