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Good art, smooth controls was very happy with both of those.   The concept was so deceptively simple and yet became amazingly complex.   The enemies nicely balance any abuses the player could put on the system.    I guess the big question is can you develop a Win condition for a level and have there be a full game.     Could also have multiplayer in this arena would be insanely fun (especially with a shove/block mechanic)

We did wanted to add more levels. Each level being a different shape rooms or with more objects for the bullets to bounce off of. Sadly we just didn't have enough time.