That's... really bad, if the game is at fault. I sure as heck hope not. The Godot Engine has its slew of issues with audio drivers, but I don't *think* it would be able to change your audio like that. The game has to read your audio input and output devices, but the devices you choose are just what the game itself utilizes. If anyone else has experienced this as well, that would be important to learn. Also, I don't know if this is a replicatable problem on your PC or not when using the game.