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(3 edits) (+1)

I was worried it was just a slog through multiple combat challenges, but as soon as I saw the downtime section, I got excited! Seems that I'm not the only one, either!

A few favorite things:

  • Tidy little effort checks system to suit whatever creativity the players can muster
  • The Colossal Arena rooms offer many different levers to pull or avenues of escape without getting complicated 
  • The arena features actually seem quite varied and fun!

The opponents actually turn out to be completing too. Nice work!

(+1)

Thank you so much for taking the time to leave a comment and look through the module! Glad you liked the downtime, it was one of the major elements that excited me to build out the module. 😊👍