Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

The central premise is classic.

I feel like there are trade-offs between the speed/size of the ball and the player speed which may help the pace of the game to feel more out of control. I like the articulation on the player controlled guy though I ultimately didn't do much with it. As with others, I found it was possible to clear the screen by hiding behind the blocks.