As a godot dev with 3d modeling experience i considered this pack a treasure trove. Got it as soon as i got the email. Never considered godot support a part of the deal (it is appreciated, don't get me wrong, but not mandatory). I want to extend a big thank you to everyone working on this initiative. Great post btw, i enjoyed the read and tbh marketing makes me sad as well: i'm making a game and nothing i do gets any traction.
Cheers!
Viewing post in Turns out making the assets was the easy part. comments
Thanks a lot! As soon as I saw your comment, I sent screenshot to the rest of the team. It really motivates us! Really glad the bundle turned out to be useful for you, especially as a Godot dev! And yeah, I totally feel you on the marketing part. Making the game is often the easy part compared to getting anyone to actually notice it. 😅 Good luck with your game — I hope it gets the traction
I'm really happy that my comment meant so much for you guys. Thank you and fingers crossed regarding the game. What i wanted to tell you guys about is a tool that i stumbled upon these days and i remembered the troubles you've mentioned in the post, there are some automated tools that do a decent job of porting full scenes from one engine to another (you can search on YouTube as some people test it out and share their thoughts as well). It might require some work after the scenes get ported but it'll still do 90% of the job. Here's a link to the tools that i mentioned: https://relativegames.gumroad.com/ (i am not affiliated in any way, just wanted to share this as it might help in your line of work). Cheers!