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(+2)

Something I was thinking about during my upteenth replay of this game: when you are doing the second half of the Jobs update, were you planning on changing anything about the at-work interactions? Like, if you pick the "gossip" option, it actually leads to the bit of dialogue where one NPC talks about another, or maybe even some brief interactions with some of your coworkers. 

(+4)

There aren't any changes so far, but I do like your gossip idea! It could include flavour text about the job/company, plus gossip about coworkers such as their gains/losses, job performance and interests.

I think the job interactions have a lot of potential for some fun flavor text!

Like, if you help a coworker at a certain size, there's just a little: "NPC lifts her belly onto a nearby counter with a sigh of relief. You end up doing a lot more of her work than does."