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oh ur a stats guy, nice 

lol

also recheck the guidelines, I meant to say 1024 x 768 lol

yea mobile mobile might get weird about those sizes, they really need  auto scaling , if ur building in sumthin like Gamemaker2 u need to add an autoscaling/viewport code and multi touch support, if u ever move to Gamemaker 2 lemme know i have all custom code for all of that, iphone has a wonky resolution size, if u lock it to a fixed size itll look weird across diffrent mobiles...  idk what engine u use, for 2D GM2 is prolly the way to go... Autoscaling of Viewport and Multi Touch were the 2 biggest things i found were needed to publish here so it looks right...

changed: c what happened when i set it to that size? its got wonky blank spots now, itch has  weird viewport auto scaling, its not True Autoscaling, it keeps the ratio of the 1024x768  n adds blank spots on top n bottom now...  idk if GPT/AI could get this right? 

tell your friends to make some itch games for my jam, I need some submissions