also recheck the guidelines, I meant to say 1024 x 768 lol
yea mobile mobile might get weird about those sizes, they really need auto scaling , if ur building in sumthin like Gamemaker2 u need to add an autoscaling/viewport code and multi touch support, if u ever move to Gamemaker 2 lemme know i have all custom code for all of that, iphone has a wonky resolution size, if u lock it to a fixed size itll look weird across diffrent mobiles... idk what engine u use, for 2D GM2 is prolly the way to go... Autoscaling of Viewport and Multi Touch were the 2 biggest things i found were needed to publish here so it looks right...