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not bad but I think you should add these upgrades:

baking cooldown: base = 1 cake / 2 seconds - base price = 15

income: base = 1$ / 1 cake - base price = 100 (unlock at level 2)

NOTE: you earn 1 xp for every cake you bake. Base level 1 is 100, and multiplies by 2 every level.

xp gain: 1 xp / 1 cake - base price = $200 (unlock at level 3)

rare cake possibility: rare cakes are worth 10x the amount of a normal cake. base = 0.5% chance of rare cake - base price = $1,000 (unlock at level 5)

Rebirth: to rebirth you need at least $10,000,000 and level 30 to rebirth. this will give you rebirth points, but will reset your cash and upgrades. every time you rebirth, the requirements for cash will multiply by 5 and the level requirement will add 10.

Rebirth tree: you can use rebirth points to spend on upgrades on the rebirth tree. these upgrades include:

cash income. xp income, rare cake luck, rp income, upgrade cost

oh ur a stats guy, nice 

lol

also recheck the guidelines, I meant to say 1024 x 768 lol

yea mobile mobile might get weird about those sizes, they really need  auto scaling , if ur building in sumthin like Gamemaker2 u need to add an autoscaling/viewport code and multi touch support, if u ever move to Gamemaker 2 lemme know i have all custom code for all of that, iphone has a wonky resolution size, if u lock it to a fixed size itll look weird across diffrent mobiles...  idk what engine u use, for 2D GM2 is prolly the way to go... Autoscaling of Viewport and Multi Touch were the 2 biggest things i found were needed to publish here so it looks right...

changed: c what happened when i set it to that size? its got wonky blank spots now, itch has  weird viewport auto scaling, its not True Autoscaling, it keeps the ratio of the 1024x768  n adds blank spots on top n bottom now...  idk if GPT/AI could get this right? 

tell your friends to make some itch games for my jam, I need some submissions