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Yeah I just would have liked some more feedback and engagement, try to get eyes on the project as I try to work on post-jam versions. But I know my mistake, too...as usual, I saved absolutely no energy during the 'make the game' phase for the 'ratings period/interacting with people/networking' phase. I always do this, lol, self-inflicted crunch then pass the hell out once it's uploaded.

Anyway, thanks man!! What you said about the game here is very kind!