Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I am playing the 0.5.4.3 PC release on my Windows 10 HP laptop. Consistently the morning after party night and with some frequency on other mornings, whether I select cook for both or cook solo, seemingly unaffected by my available ingredients, it will often draw the curtains to load the scene and then just... do nothing. Sometimes, it will play the swoosh sound but the curtains will not recede and I can't interact with the screen. If I try to click it will do the turn white unresponsive thing and then pop up with the "GODOT engine not working" popup before giving me the option to close it. It feels like it happens less often when I play in full screen, but still often. It can be quite unfortunate as the auto save will often not have saved if I just night crawled, so loading it up requires me to play the night through again before I can proceed to the morning and pray that I can cook this time. Frequently, when it doesn't work, I can just load up the auto save and try again and then it works normally. I wondered if it was some kind of memory thing that doesn't like to initialize the minigame after I'd been playing for a while as it almost never initializes normally if I've already done a bunch of stuff, but it does work sometimes. I do feel like it's gotten a bit better since 0.5.0.2, which was the first time I played, but it still happens.

I did play the android version on my Samsung A16, and it worked fine every time there. If my thumbs didn't visually get in the way of everything I'd have just switched to playing there, but I missed the intuitiveness and immersion of mouse controls during nightcrawls.

(+1)

It would be worth checking the logs that are autogenerated in the save file data path, might want to join the discord server and share them for further assistance