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(2 edits)

I think the idea of the game is one that can be expanded upon to be interesting! There could be a lot of interesting things and mechanics that ties into losing control of the player for several seconds and what the player can do during that timeframe. 

The presentation of the game as is now can be improved a lot. I think there could be more clear instructions within the game itself on what to do and what each player state means, such as losing control or dying.