Very cool lore, great music, and fantastic ideas here. I've played plenty of LCG/TCG-style card games so I was able to intuit some things about how this worked, but it was definitely an uphill battle to figure out what was going on/what I was supposed to do. The how to play section was extremely hard to read (I had to copy/paste it into Notepad because the green on black in that font is super tough on the eyes) and the writing was quite difficult to understand. That's coming from a person who reads card and board game rulebooks for fun. Images of the cards/diagrams of what you're talking about would go a loooong way towards making this more approachable to learn. My time spent with this was probably 80% reading the rules and cross-referencing what I was reading with the cards on screen, and about 20% playing.
While the game looks really cool, those visuals also make it super hard to read the text/numbers on the cards, to see which cards are which colors, and so on. I appreciate that you highlight the places the cards can go when you click on them, but, again, tough to see the transparent green amidst the busy background. Fullscreen is 100% necessary, but also doesn't really help! It's all still so small and visually busy. I wasn't really able to get into this because it was so frustrating trying to interface with it. I get that the style you're going for leans chaotic, but you still have to balance that chaos with readability (and by that I mean actually reading text, but also "reading" the state of the game by looking at the board) to get a playable game. That is critical in board/card game design and even more critical in a video game where you don't have full control over how closely to look at the cards or how to rearrange them in hand. I played a few rounds so I could see the basics and make sure I understood the mechanics of how to play, but now my eyes are sore so I doubt I'll play more of this in its current form.
I really hope this is helpful feedback for you--I love card games and the cyberpunk aesthetic, so I do hope you keep working on this. I think it could become a great game. Even if you don't keep working at this one, I hope you approach all the other games you make with as much creativity and zeal as you created this one with! :)