Thanks for playing it through!
Yes, this was a placeholder version of the dialogue panel — we just didn’t have time in the end to make a texture for it, and the recoloring somehow got forgotten before the slightly rushed submission. (Unfortunately we couldn’t work on the project on Saturday anymore.)
We’re glad you liked the story; we always like to write at least some minimal story for our game.
It’s good that it managed to convey the atmosphere somewhat.