Thank you !
Yes, I know about the boat. I will take time to polish it when the jam ends. If you have more advice or things you'd like to see in the game if you want to re-play it, I'm making a list of everyone's ideas and I'll take an additional 2-3 days to publish an improved version.
I'm learning on my own so any technical or game-design advice is welcome :-)
Viewing post in [JAM] River Drift jam comments
I have an idea but idk how you would make it logical to the story, basically you could add a moment where the character is stressed or something like that and you have to do something to calm down (spam a button, press on a timing…) kinda like in celeste in the gondola scene (idk if you played celeste and i might have explained that really badly)