Hello,
I am an aspiring asset creator who has begun to use Blender for commercial purposes. I've already gotten some assets uploaded to itch.io and my gumroad account, with more of my assets almost ready to be uploaded in the future. I prefer to create science fiction assets (spaceship models, near-future object models, etc).
I tried creating games on itch.io under a separate account but it felt like I had to worry too much about whether it would be compatible with html5 in addition to a slew of other technical issues where it didn't seem like it was worth the effort. I switched to asset creation as a focus and it's a lot more streamlined: just create something on Blender and press the upload button (there's a few extra steps, but it's nowhere near as tedious as developing and updating a game). In addition, my games didn't really get any activity for the amount of effort I put in.
I am hoping that things will be different as the simpler development process of creating assets on Blender will allow me to create things more efficiently and set a good pace of content to be created and uploaded. I also wish to become more experienced with Blender so I can do more with it and be even faster with asset creation. I am excited to begin exercising my creativity in the process of asset creation as well as eventually earning some money in the process.
Anyone have any thoughts for getting started with asset creation?